// Header generated by Constructor for Pilot 1.0.1 // // Generated at 9:36:59 AM on Monday, June 15, 1998 // // Generated for file: D:\pilot\ad&d\add\Src\Starter.rsrc // // THIS IS AN AUTOMATICALLY GENERATED HEADER FILE FROM CONSTRUCTOR FOR PALMPILOT; // - DO NOT EDIT - CHANGES MADE TO THIS FILE WILL BE LOST // // Pilot App Name: "AD&D Assistant" // // Pilot App Version: "1.0" // Resource: tFRM 1000 #define MainForm 1000 //(Left Origin = 0, Top Origin = 0, Width = 160, Height = 160, Usable = 1, Modal = 0, Save Behind = 1, Help ID = 0, Menu Bar ID = 1000, Default Button ID = 0) #define MainRollButton 1024 //(Left Origin = 72, Top Origin = 129, Width = 20, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define MainRollToHitButton 1038 //(Left Origin = 97, Top Origin = 129, Width = 30, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define MainRollInitiativeButton 1039 //(Left Origin = 132, Top Origin = 129, Width = 24, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define MainStrField 1012 //(Left Origin = 27, Top Origin = 35, Width = 24, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 6, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 1) #define MainIntField 1013 //(Left Origin = 27, Top Origin = 50, Width = 24, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 6, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 1) #define MainWisField 1014 //(Left Origin = 27, Top Origin = 65, Width = 24, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 6, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 1) #define MainDexField 1015 //(Left Origin = 27, Top Origin = 80, Width = 24, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 6, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 1) #define MainConField 1016 //(Left Origin = 27, Top Origin = 95, Width = 24, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 6, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 1) #define MainChrField 1017 //(Left Origin = 27, Top Origin = 110, Width = 24, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 6, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 1) #define MainHPField 1019 //(Left Origin = 79, Top Origin = 35, Width = 24, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 6, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 0) #define MainPSPField 1021 //(Left Origin = 79, Top Origin = 65, Width = 24, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 6, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 0) #define MainAmountField 1028 //(Left Origin = 101, Top Origin = 145, Width = 30, Height = 12, Usable = 1, Editable = 1, Underline = 1, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 15, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 1) #define MainHitAdjField 1030 //(Left Origin = 132, Top Origin = 35, Width = 24, Height = 14, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 6, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 0) #define MainDamageAdjField 1032 //(Left Origin = 132, Top Origin = 50, Width = 24, Height = 14, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 6, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 0) #define MainRollsField 1034 //(Left Origin = 4, Top Origin = 145, Width = 80, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 80, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 0) #define MainMTHAC0Field 1041 //(Left Origin = 136, Top Origin = 95, Width = 24, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 6, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 0) #define MainMaxHPField 1043 //(Left Origin = 79, Top Origin = 50, Width = 24, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 6, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 1) #define MainMaxPSPField 1045 //(Left Origin = 79, Top Origin = 80, Width = 24, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 6, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 1) #define MainACField 1047 //(Left Origin = 132, Top Origin = 65, Width = 24, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 6, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 0) #define MainTHAC0Field 1050 //(Left Origin = 136, Top Origin = 80, Width = 24, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 6, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 0) #define MainNumDiceList 1025 //(Left Origin = 16, Top Origin = 85, Width = 20, Usable = 0, Font = Standard, Visible Items = 6) #define MainDiceList 1033 //(Left Origin = 47, Top Origin = 52, Width = 25, Usable = 0, Font = Standard, Visible Items = 9) #define MainWeaponsList 1036 //(Left Origin = 16, Top Origin = 95, Width = 95, Usable = 0, Font = Standard, Visible Items = 5) #define MainCharactersList 1037 //(Left Origin = 71, Top Origin = 1, Width = 88, Usable = 0, Font = Standard, Visible Items = 5) #define MainStatsPushButton 1002 //(Left Origin = 2, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define MainEquipPushButton 1003 //(Left Origin = 33, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define MainIncPushButton 1004 //(Left Origin = 133, Top Origin = 146, Width = 12, Height = 12, Usable = 1, Group ID = 1, Font = Standard) #define MainDecPushButton 1005 //(Left Origin = 146, Top Origin = 146, Width = 12, Height = 12, Usable = 1, Group ID = 1, Font = Standard) #define MainAbilitiesPushButton 1026 //(Left Origin = 64, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define MainMiscPushButton 1027 //(Left Origin = 95, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define MainCharPushButton 1048 //(Left Origin = 126, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define MainCharacterPopTrigger 1001 //(Left Origin = 59, Top Origin = 1, Width = 100, Height = 12, Usable = 1, Anchor Left = 1, Font = Standard, List ID = 1037) #define MainNumDicePopTrigger 1022 //(Left Origin = 2, Top Origin = 129, Width = 30, Height = 12, Usable = 1, Anchor Left = 1, Font = Standard, List ID = 1025) #define MainDicePopTrigger 1023 //(Left Origin = 33, Top Origin = 129, Width = 35, Height = 12, Usable = 1, Anchor Left = 1, Font = Standard, List ID = 1033) #define MainWeaponPopTrigger 1035 //(Left Origin = 53, Top Origin = 112, Width = 103, Height = 12, Usable = 1, Anchor Left = 1, Font = Standard, List ID = 1036) #define MainStrRepeating 1006 //(Left Origin = 2, Top Origin = 35, Width = 20, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define MainIntRepeating 1007 //(Left Origin = 2, Top Origin = 50, Width = 20, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define MainWisRepeating 1008 //(Left Origin = 2, Top Origin = 65, Width = 20, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define MainDexRepeating 1009 //(Left Origin = 2, Top Origin = 80, Width = 20, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define MainConRepeating 1010 //(Left Origin = 2, Top Origin = 95, Width = 20, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define MainChrRepeating 1011 //(Left Origin = 2, Top Origin = 110, Width = 20, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define MainHPRepeating 1018 //(Left Origin = 54, Top Origin = 35, Width = 20, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define MainPSPRepeating 1020 //(Left Origin = 54, Top Origin = 65, Width = 20, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define MainHitAdjRepeating 1029 //(Left Origin = 107, Top Origin = 35, Width = 20, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define MainDamageAdjRepeating 1031 //(Left Origin = 107, Top Origin = 50, Width = 22, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define MainMTHAC0Repeating 1040 //(Left Origin = 96, Top Origin = 95, Width = 38, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define MainMaxHPRepeating 1042 //(Left Origin = 54, Top Origin = 50, Width = 22, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define MainMaxPSPRepeating 1044 //(Left Origin = 54, Top Origin = 80, Width = 22, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define MainACRepeating 1046 //(Left Origin = 107, Top Origin = 65, Width = 20, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define MainTHAC0Repeating 1049 //(Left Origin = 105, Top Origin = 80, Width = 27, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) // Resource: tFRM 1100 #define MiscForm 1100 //(Left Origin = 0, Top Origin = 0, Width = 160, Height = 160, Usable = 1, Modal = 0, Save Behind = 0, Help ID = 0, Menu Bar ID = 0, Default Button ID = 0) #define MiscNewButton 1116 //(Left Origin = 2, Top Origin = 63, Width = 25, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define MiscDeleteButton 1117 //(Left Origin = 32, Top Origin = 63, Width = 30, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define MiscAddButton 1121 //(Left Origin = 127, Top Origin = 94, Width = 30, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define MiscAbilitiesField 1109 //(Left Origin = 2, Top Origin = 32, Width = 35, Height = 12, Usable = 1, Editable = 1, Underline = 1, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 8, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 0) #define MiscSavingField 1111 //(Left Origin = 2, Top Origin = 48, Width = 35, Height = 12, Usable = 1, Editable = 1, Underline = 1, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 8, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 0) #define MiscCharactersList 1106 //(Left Origin = 71, Top Origin = 1, Width = 88, Usable = 0, Font = Standard, Visible Items = 5) #define MiscAbilitiesList 1108 //(Left Origin = 49, Top Origin = 32, Width = 98, Usable = 0, Font = Standard, Visible Items = 10) #define MiscSavingList 1112 //(Left Origin = 49, Top Origin = 48, Width = 110, Usable = 0, Font = Standard, Visible Items = 5) #define MiscMiscList 1113 //(Left Origin = 3, Top Origin = 79, Width = 121, Usable = 1, Font = Standard, Visible Items = 7) #define MiscMiscNamesList 1115 //(Left Origin = 79, Top Origin = 63, Width = 78, Usable = 0, Font = Standard, Visible Items = 8) #define MiscStatsPushButton 1101 //(Left Origin = 2, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define MiscEquipPushButton 1102 //(Left Origin = 33, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define MiscAbilitiesPushButton 1103 //(Left Origin = 64, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define MiscMiscPushButton 1104 //(Left Origin = 95, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define MiscReadyPushButton 1118 //(Left Origin = 127, Top Origin = 116, Width = 30, Height = 12, Usable = 1, Group ID = 5, Font = Standard) #define MiscEditPushButton 1119 //(Left Origin = 127, Top Origin = 129, Width = 30, Height = 12, Usable = 1, Group ID = 5, Font = Standard) #define MiscDeletePushButton 1120 //(Left Origin = 127, Top Origin = 142, Width = 30, Height = 12, Usable = 1, Group ID = 5, Font = Standard) #define MiscCharPushButton 1122 //(Left Origin = 126, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define MiscCharacterPopTrigger 1105 //(Left Origin = 59, Top Origin = 1, Width = 100, Height = 12, Usable = 1, Anchor Left = 1, Font = Standard, List ID = 1106) #define MiscAbilitiesPopTrigger 1107 //(Left Origin = 37, Top Origin = 32, Width = 110, Height = 12, Usable = 1, Anchor Left = 1, Font = Standard, List ID = 1108) #define MiscSavingPopTrigger 1110 //(Left Origin = 37, Top Origin = 48, Width = 122, Height = 12, Usable = 1, Anchor Left = 1, Font = Standard, List ID = 1112) #define MiscMiscPopTrigger 1114 //(Left Origin = 67, Top Origin = 63, Width = 90, Height = 12, Usable = 1, Anchor Left = 1, Font = Standard, List ID = 1115) // Resource: tFRM 1200 #define EquipForm 1200 //(Left Origin = 0, Top Origin = 0, Width = 160, Height = 160, Usable = 1, Modal = 0, Save Behind = 0, Help ID = 0, Menu Bar ID = 0, Default Button ID = 0) #define EquipAddItemButton 1224 //(Left Origin = 106, Top Origin = 146, Width = 45, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define EquipCharactersList 1206 //(Left Origin = 71, Top Origin = 1, Width = 88, Usable = 0, Font = Standard, Visible Items = 5) #define EquipEquipList 1215 //(Left Origin = 2, Top Origin = 32, Width = 150, Usable = 1, Font = Standard, Visible Items = 10) #define EquipStatsPushButton 1201 //(Left Origin = 2, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define EquipEquipPushButton 1202 //(Left Origin = 33, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define EquipAbilitiesPushButton 1203 //(Left Origin = 64, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define EquipMiscPushButton 1204 //(Left Origin = 95, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define EquipReadyPushButton 1221 //(Left Origin = 3, Top Origin = 146, Width = 30, Height = 12, Usable = 1, Group ID = 5, Font = Standard) #define EquipEditPushButton 1222 //(Left Origin = 34, Top Origin = 146, Width = 30, Height = 12, Usable = 1, Group ID = 5, Font = Standard) #define EquipDeletePushButton 1223 //(Left Origin = 65, Top Origin = 146, Width = 30, Height = 12, Usable = 1, Group ID = 5, Font = Standard) #define EquipCharPushButton 1229 //(Left Origin = 126, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define EquipCharacterPopTrigger 1205 //(Left Origin = 59, Top Origin = 1, Width = 100, Height = 12, Usable = 1, Anchor Left = 1, Font = Standard, List ID = 1206) // Resource: tFRM 1300 #define AbilitiesForm 1300 //(Left Origin = 0, Top Origin = 0, Width = 160, Height = 160, Usable = 1, Modal = 0, Save Behind = 0, Help ID = 0, Menu Bar ID = 0, Default Button ID = 0) #define AbilitiesAddAbilityButton 1312 //(Left Origin = 130, Top Origin = 146, Width = 24, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define AbilitiesCharactersList 1306 //(Left Origin = 71, Top Origin = 1, Width = 88, Usable = 0, Font = Standard, Visible Items = 5) #define AbilitiesAbilitiesList 1307 //(Left Origin = 3, Top Origin = 43, Width = 146, Usable = 1, Font = Standard, Visible Items = 9) #define AbilitiesAbilityList 1313 //(Left Origin = 15, Top Origin = 30, Width = 128, Usable = 0, Font = Standard, Visible Items = 5) #define AbilitiesStatsPushButton 1301 //(Left Origin = 2, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define AbilitiesEquipPushButton 1302 //(Left Origin = 33, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define AbilitiesAbilitiesPushButton 1303 //(Left Origin = 64, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define AbilitiesMiscPushButton 1304 //(Left Origin = 95, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define AbilitiesReadyPushButton 1308 //(Left Origin = 6, Top Origin = 146, Width = 30, Height = 12, Usable = 1, Group ID = 5, Font = Standard) #define AbilitiesEditPushButton 1309 //(Left Origin = 37, Top Origin = 146, Width = 30, Height = 12, Usable = 1, Group ID = 5, Font = Standard) #define AbilitiesDeletePushButton 1310 //(Left Origin = 68, Top Origin = 146, Width = 30, Height = 12, Usable = 1, Group ID = 5, Font = Standard) #define AbilitiesCharPushButton 1314 //(Left Origin = 126, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define AbilitiesCharacterPopTrigger 1305 //(Left Origin = 59, Top Origin = 1, Width = 100, Height = 12, Usable = 1, Anchor Left = 1, Font = Standard, List ID = 1306) #define AbilitiesAbilityPopTrigger 1311 //(Left Origin = 3, Top Origin = 30, Width = 140, Height = 12, Usable = 1, Anchor Left = 1, Font = Standard, List ID = 1313) // Resource: tFRM 1400 #define NewCharForm 1400 //(Left Origin = 0, Top Origin = 40, Width = 160, Height = 80, Usable = 1, Modal = 1, Save Behind = 1, Help ID = 0, Menu Bar ID = 0, Default Button ID = 0) #define NewCharOKButton 1403 //(Left Origin = 32, Top Origin = 51, Width = 36, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define NewCharCancelButton 1404 //(Left Origin = 83, Top Origin = 51, Width = 36, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define NewCharNameField 1402 //(Left Origin = 44, Top Origin = 27, Width = 88, Height = 12, Usable = 1, Editable = 1, Underline = 1, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 80, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 0) #define NewCharUnnamed1401Label 1401 //(Left Origin = 16, Top Origin = 27, Usable = 1, Font = Standard) // Resource: tFRM 1500 #define EditListForm 1500 //(Left Origin = 0, Top Origin = 0, Width = 160, Height = 160, Usable = 1, Modal = 0, Save Behind = 0, Help ID = 0, Menu Bar ID = 1100, Default Button ID = 0) #define EditListOKButton 1502 //(Left Origin = 71, Top Origin = 141, Width = 30, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define EditListCancelButton 1503 //(Left Origin = 104, Top Origin = 141, Width = 30, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define EditListLineUpButton 1504 //(Left Origin = 144, Top Origin = 91, Width = 15, Height = 12, Usable = 1, Anchor Left = 1, Frame = 0, Non-bold Frame = 1, Font = Symbol) #define EditListLineDownButton 1505 //(Left Origin = 144, Top Origin = 105, Width = 15, Height = 12, Usable = 1, Anchor Left = 1, Frame = 0, Non-bold Frame = 1, Font = Symbol) #define EditListPageUpButton 1506 //(Left Origin = 144, Top Origin = 77, Width = 15, Height = 12, Usable = 1, Anchor Left = 1, Frame = 0, Non-bold Frame = 1, Font = Symbol) #define EditListPageDownButton 1507 //(Left Origin = 144, Top Origin = 119, Width = 15, Height = 12, Usable = 1, Anchor Left = 1, Frame = 0, Non-bold Frame = 1, Font = Symbol) #define EditListItemField 1501 //(Left Origin = 6, Top Origin = 17, Width = 135, Height = 115, Usable = 1, Editable = 1, Underline = 1, Single Line = 0, Dynamic Size = 0, Left Justified = 1, Max Characters = 5000, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 0) #define EditListGSIGrafittiShift 1508 //(Left Origin = 144, Top Origin = 141) #define EditListTypeList 1510 //(Left Origin = 20, Top Origin = 117, Width = 43, Usable = 0, Font = Standard, Visible Items = 3) #define EditListTypePopTrigger 1509 //(Left Origin = 7, Top Origin = 140, Width = 55, Height = 12, Usable = 0, Anchor Left = 1, Font = Standard, List ID = 1510) // Resource: tFRM 1600 #define NewMiscForm 1600 //(Left Origin = 0, Top Origin = 40, Width = 160, Height = 80, Usable = 1, Modal = 1, Save Behind = 1, Help ID = 0, Menu Bar ID = 0, Default Button ID = 0) #define NewMiscOKButton 1603 //(Left Origin = 32, Top Origin = 51, Width = 36, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define NewMiscCancelButton 1604 //(Left Origin = 83, Top Origin = 51, Width = 36, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define NewMiscNameField 1602 //(Left Origin = 44, Top Origin = 27, Width = 88, Height = 12, Usable = 1, Editable = 1, Underline = 1, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 80, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 0) #define NewMiscUnnamed1601Label 1601 //(Left Origin = 16, Top Origin = 27, Usable = 1, Font = Standard) // Resource: tFRM 1700 #define CharForm 1700 //(Left Origin = 0, Top Origin = 0, Width = 160, Height = 160, Usable = 1, Modal = 0, Save Behind = 0, Help ID = 0, Menu Bar ID = 0, Default Button ID = 0) #define CharEditRaceButton 1735 //(Left Origin = 81, Top Origin = 64, Width = 36, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define CharEditClassButton 1736 //(Left Origin = 81, Top Origin = 129, Width = 36, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define CharAmountField 1709 //(Left Origin = 101, Top Origin = 145, Width = 30, Height = 12, Usable = 1, Editable = 1, Underline = 1, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 15, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 1) #define CharExpField 1714 //(Left Origin = 27, Top Origin = 117, Width = 48, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 6, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 1) #define CharLevelField 1716 //(Left Origin = 36, Top Origin = 132, Width = 20, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 6, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 1) #define CharPPField 1722 //(Left Origin = 27, Top Origin = 35, Width = 48, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 15, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 1) #define CharGPField 1723 //(Left Origin = 27, Top Origin = 50, Width = 48, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 15, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 1) #define CharEPField 1724 //(Left Origin = 27, Top Origin = 65, Width = 48, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 15, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 1) #define CharSPField 1730 //(Left Origin = 27, Top Origin = 80, Width = 48, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 15, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 1) #define CharCPField 1731 //(Left Origin = 27, Top Origin = 95, Width = 48, Height = 12, Usable = 1, Editable = 1, Underline = 0, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 15, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 1) #define CharRaceField 1737 //(Left Origin = 92, Top Origin = 50, Width = 50, Height = 12, Usable = 0, Editable = 1, Underline = 1, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 80, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 0) #define CharClassField 1738 //(Left Origin = 92, Top Origin = 112, Width = 50, Height = 12, Usable = 0, Editable = 1, Underline = 1, Single Line = 1, Dynamic Size = 0, Left Justified = 1, Max Characters = 80, Font = Standard, Auto Shift = 0, Has Scroll Bar = 0, Numeric = 0) #define CharUnnamed1728Label 1728 //(Left Origin = 80, Top Origin = 94, Usable = 1, Font = Standard) #define CharCharactersList 1706 //(Left Origin = 71, Top Origin = 1, Width = 88, Usable = 0, Font = Standard, Visible Items = 5) #define CharClassList 1718 //(Left Origin = 92, Top Origin = 41, Width = 52, Usable = 0, Font = Standard, Visible Items = 10) #define CharRaceList 1720 //(Left Origin = 92, Top Origin = 35, Width = 48, Usable = 0, Font = Standard, Visible Items = 7) #define CharAlignmentList 1734 //(Left Origin = 92, Top Origin = 35, Width = 66, Usable = 0, Font = Standard, Visible Items = 9) #define CharStatsPushButton 1701 //(Left Origin = 2, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define CharEquipPushButton 1702 //(Left Origin = 33, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define CharAbilitiesPushButton 1703 //(Left Origin = 64, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define CharMiscPushButton 1704 //(Left Origin = 95, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define CharIncPushButton 1707 //(Left Origin = 133, Top Origin = 146, Width = 12, Height = 12, Usable = 1, Group ID = 1, Font = Standard) #define CharDecPushButton 1708 //(Left Origin = 146, Top Origin = 146, Width = 12, Height = 12, Usable = 1, Group ID = 1, Font = Standard) #define CharClass1PushButton 1725 //(Left Origin = 104, Top Origin = 94, Width = 12, Height = 12, Usable = 1, Group ID = 10, Font = Standard) #define CharClass2PushButton 1726 //(Left Origin = 117, Top Origin = 94, Width = 12, Height = 12, Usable = 1, Group ID = 10, Font = Standard) #define CharClass3PushButton 1727 //(Left Origin = 130, Top Origin = 94, Width = 12, Height = 12, Usable = 1, Group ID = 10, Font = Standard) #define CharCharPushButton 1729 //(Left Origin = 126, Top Origin = 17, Width = 30, Height = 12, Usable = 1, Group ID = 2, Font = Standard) #define CharCharacterPopTrigger 1705 //(Left Origin = 59, Top Origin = 1, Width = 100, Height = 12, Usable = 1, Anchor Left = 1, Font = Standard, List ID = 1206) #define CharClassPopTrigger 1712 //(Left Origin = 80, Top Origin = 112, Width = 60, Height = 13, Usable = 1, Anchor Left = 1, Font = Standard, List ID = 1718) #define CharRacePopTrigger 1719 //(Left Origin = 80, Top Origin = 50, Width = 64, Height = 12, Usable = 1, Anchor Left = 1, Font = Standard, List ID = 1720) #define CharAlignmentPopTrigger 1733 //(Left Origin = 80, Top Origin = 35, Width = 78, Height = 12, Usable = 1, Anchor Left = 1, Font = Standard, List ID = 1734) #define CharPPRepeating 1710 //(Left Origin = 2, Top Origin = 35, Width = 20, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define CharGPRepeating 1711 //(Left Origin = 2, Top Origin = 50, Width = 20, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define CharEPRepeating 1713 //(Left Origin = 2, Top Origin = 65, Width = 20, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define CharSPRepeating 1715 //(Left Origin = 2, Top Origin = 80, Width = 20, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define CharLevelRepeating 1717 //(Left Origin = 2, Top Origin = 132, Width = 30, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define CharCPRepeating 1721 //(Left Origin = 2, Top Origin = 95, Width = 20, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) #define CharXPRepeating 1732 //(Left Origin = 2, Top Origin = 117, Width = 20, Height = 12, Usable = 1, Anchor Left = 1, Frame = 1, Non-bold Frame = 1, Font = Standard) // Resource: Talt 1001 #define RomIncompatibleAlert 1001 #define RomIncompatibleOK 0 // Resource: Talt 1000 #define AboutAlert 1000 #define AboutOK 0 // Resource: Talt 1100 #define VerifyAlert 1100 #define VerifyOK 0 #define VerifyCancel 1 // Resource: MBAR 1000 #define untitledMenuBar 1000 // Resource: MBAR 1100 #define EditMenuBar 1100 // Resource: MENU 1000 #define CharacterMenu 1000 #define CharacterNew 1000 #define CharacterDelete 1001 // Resource: MENU 1002 #define OptionsMenu 1002 #define OptionsAboutADDAssistant 1002 // Resource: MENU 1100 #define EditMenu 1100 #define EditCut 1100 // Command Key: X #define EditCopy 1101 // Command Key: C #define EditPaste 1102 // Command Key: P